Personal projects
Figma
I use Figma for prototyping as a way of turning ideas into navigable, clear and functional digital experiences. In this section I gather projects where I design interfaces, user flows and interactive prototypes that help validate solutions, surface improvements and communicate visually how a digital product should behave before development.
— Starbucks
Conceptual redesign of the Starbucks ordering experience. Mapping the full flow, from product selection to confirmation, while preserving the brand's visual identity.

— Aloha
Mobile app design for Aloha, a pizzeria. Menu browsing, order customization and checkout solved with a fresh, friendly visual system that reflects the brand's personality.

— Zaragoza Routes
App for urban routes and trails around Zaragoza. System of cards, maps and filters designed so discovering a route is as smooth as walking it.

— Screen detail
Focused view of the route detail screen: clear hierarchy between map, description and actions so the user can decide and start walking in a single tap.

— Jason Freeny
Concept for an online shop and digital portfolio for Jason Freeny, an artist known for his anatomical dissections of pop-culture icons. A minimalist visual system that lets the artwork breathe and guides browsing across collections, piece details and cart.
